Draft

Autotile

Description
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  • myjinxin-2015 Avatar

    I can't see all the image in the desc.

    Because I can't visit the site i.imgur.com O_o

  • Blind4Basics Avatar

    Sorry, but that actually still doesn't make sense.

    The current task is to retroengineer the specs that aren't given. That's generally a bad idea for a kata.

    After a tile is placed, it should organically connect to other neighboring tiles. In the example, purple color represents the edge of a tile (and the shape that will be formed), whereas red represents the main part of the tile.

    1. I don't see any purple (maybe my screen?)
    2. you use notions that aren't defined/demonstrated: what is the main part of the tile? the edge?

    If I take the picture, I'd assume that 1 should match the tile at the center of this:

    ...
    .XX
    .XX
    

    which doesn't match the 1 in the exmaple of grid at the end of the description

    => ?

    You have to explain the tools you want us to use.

    Cheers

  • Kacarott Avatar

    Really pretty kata, makes me suddenly wanna get into game-dev :P

  • 66  Avatar

    Please provide more examples in description, elaborate it a bit more.

  • Blind4Basics Avatar

    Hi,

    You have to actually explain how to interpret/use the values from 1 to 47. Otherwise the task is just poking randomly in the dark.

    Cheers