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Ray Tracing Intersection

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  • bkaes Avatar

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    • ninjasmodyurt Avatar

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    • bkaes Avatar

      Looks good so far. By the way, the "length" of a vector is usually its dimension, which is a completely different to the norm. The book seems fine. However, it depends on what you actually want to focus. Should the warrior find the equations on his/her own? Or should he just write the specific Haskell code? That's for you to decide.